Independent Studio
v1.4 Final GBA Play In Browser New Title In Development

Milady Game Studios

Milady Game Studios is an independent studio developing retro-inspired games for legacy hardware and PC. Our first release is Milady Experience for Game Boy Advance; Milady Delivery for PSX and PC is currently in development.

Our work is guided by practical production priorities: clear interfaces, responsive controls, reliable save systems, and public builds that are ready to play.

Games

Current Lineup

Our current catalog includes one released GBA title and one game in development.

Milady Experience for GBA

Milady Experience

Miladygotchi · Game Boy Advance
Live

A GBA virtual-pet game with more than 1,000 Miladys and Remilios to adopt. Manage your gotchi’s health, earn $CULT, shop at the Konbini, and unlock the Beetleboy minigames.

GBA Homebrew Virtual Pet 2026

Milady Delivery

PSX, PC · TBD
Coming Soon

A relaxed driving game in development for PSX and PC. Further details will be shared as production progresses.

PSX PC Steam
Hardware

MiladyGame Box

Digital reservations, 4 reopened physical boxes, and customer perks tied to the current Milady Experience release.

MiladyGame Box product preview
Physical Reservation Customer Profile Perks Access

Reserve MiladyBox

MiladyGame Box reservations generate an order code for Customer Profile access. Digital boxes remain open, and 4 physical collector boxes are available again while inventory lasts.

$150 physical / $69.99 digital

  • Existing MiladyBox holders can claim an extra shirt for $30 from Customer Profile.
  • Pay with ETH, SOL, USDC, USDT, $CULT, or OCT through the reservation checkout.
  • Use your order number to access future MiladyBox perks.
Milady Experience

Release Overview

The final GBA build focused on stability, usability, and release consistency:

  • Care actions raise the correct stats; neglect lowers them during play.
  • Portrait colors no longer overwrite the shared Mode 4 UI palette.
  • The browser version now has touch controls for phones.
  • PCM music is back, with PSG kept for interface sound effects.
  • The existing SRAM save layout was left unchanged.
Development

Production Notes

Late-stage development focused on resolving text collisions at 240x160, aligning button prompts with the controls, correcting conflicts in the shared palette, and ensuring that the browser player and public download used the same ROM. Once those issues were addressed, the build was designated as the final GBA release.

About

Studio Profile

Milady Game Studios develops games inspired by Milady, Remilia, and internet culture. Our catalog began with a GBA virtual pet and is expanding with a driving game for PSX and PC.

Legacy platforms provide clear technical constraints. Each project is designed around the target system’s native resolution, memory, controls, audio, and save architecture.